But in practice, the metaverse has yet to take off. There are a few reasons for this.
First, the user experience (UX) of most metaverse platforms is often clunky and difficult to navigate. Second, there’s a lack of compelling reasons for users to spend time in the metaverse. Finally, most metaverse platforms are geared toward developers or niche audiences rather than day-to-day business users.
But in practice, the metaverse has yet to take off. There are a few reasons for this.
First, the user experience (UX) of most metaverse platforms is often clunky and difficult to navigate. Second, there’s a lack of compelling reasons for users to spend time in the metaverse. Finally, most metaverse platforms are geared toward developers or niche audiences rather than day-to-day business users.
https://venturebeat.com/2022/01/30/why-the-metaverse-experience-isnt-quite-a-cx-revolution-yet/